#ifndef __DKGL_INTERSECTION_TEST_H__
#define __DKGL_INTERSECTION_TEST_H__

#include "dkglFwdDec.h"

namespace DKGL
{
	namespace physics
	{

		void AddOrientedBoundingBox(bounding::OrientedBoundingBox* obb);

		void EvalOrientedBoundingBoxCollsion();

		/**
		 * Real-Time Rendering 2nd p587
		 */
		/*INTERSECTION_TEST_RESULT
			PlaneAABBIntersect(const AABB& aabb, const Plane& plane);*/

		/**
		 * Real-Time Rendering 2nd p589
		 */
		/*INTERSECTION_TEST_RESULT
			PlaneOBBIntersect(const OBB& obb, const Plane& plane);*/



	}
}

#endif